Blog (See all blogs) rss 🛜
I did my first talk @ DC858
The full title is ‘The Algorithms of Creating Money and Their Effects on Inflation and Wealth Distribution’.
💬 comments enabled
Hello Little World! My Micrograph Gallery and 3D Printed Microscope
I built an OpenFlexure Microscope and used it to look at plant cells, a dead spider, and other stuff. Check out my micrographs and the microscope.
Not my fault! My trip to LayerOne 2025
I attended LayerOne 2025 for Memorial Day weekend. Check out the badge I soldered, a cool gamehacking talk, and a Meshtastic war from a third person perspective.
Where’s the money? C Programming or Python?
Everyone hears about the mean or median earnings of a job. But let’s take a deeper look at annual compensation beyond averages and maybe compare apples and oranges.
Playing with Fire: My Contributions to Pyrogenesis and the Game 0 AD
I joined Wildfire Games as a contributor in December 2024. About two weeks later, the city two hours north of me (Los Angeles) catches on fire.
Repositories
pyrogenesis C++
Pyrogenesis is a custom game engine used in the real-time strategy game 0 A.D. Read about my contributions to the game’s development.
hanvon-linux C
Userspace pen tablet driver written with libusb and libevdev. Read more or look at a drawing I made with it at my blog post.
reflex2q3 C++
Converts Reflex Arena maps for use in Quake 3 map editors. Read more about it and look at nice screenshots on the blog post.
xdfcgi C, SQL, Python
Website CGI (or page generator) to display leaderboards of a Xonotic server. The output can be seen at a different website.
Site Updates
I am now a…
| ← |
Member of the *nixRing |
→ |
I am in the…
teknik.io is no longer online. So I will be updating some links on the site.